Saturday, October 12, 2013

#2 Non-Video Game: UNO (card game)


#2 Non-Video Game: UNO (card game)

Positives:
+ Uno can be seen as an educational game. It can teach colors, numbers and matching.
+ Uno is a great game for families and friends to play for hours on end.
+ Most cards have multiple uses.
+ Players can team up or create a strategy to keep opponents from going out and instead making them pick up the maximum number of cards possible to be given the most points at the end.
Negatives:
- Each card is word a certain number of points and the first to a certain number, usually between 100-500, loses.
-Even when not in teams, some players will gang up on a single player to prevent them from getting a turn or making them pick up cards.
- As long as the card matches the number of the last one played or is a wild, the color of the card can be changed at will causing some players to draw for several rounds before they get a turn and racking up points.
- It doesn’t matter who is playing 9 times out of 10 there will be a poor sport that ruins the game for everyone.
Thoughts
~ UNO is a game to bring people together. It should be used more in school to encourage working together and playing fair.
~It’s a fun way to teach kids and they don’t realize they are learning. We taught my 6-year-old niece to play to help her with colors and numbers.
~ Teams make the game interesting. Depending on the rules used, usually the rules used are both members get a turn before the next team goes. If one plays a Draw cards of either sort then it affects the next team and their teammate can stack another on top. Or teams only get one play per round so members alternate. The second strategy is friendlier and the first is more for hard-core players.
~ UNO could create other versions of the game using animals, letters or shapes. It would keep the game family focused and team young ones as well.
Would Like:
* New versions on UNO to encourage family play while teaching younger kids.
* Stricter team rules. They are loose and tend to leave much to question.
* A deck created for teams up to 4 players each. It would hold more cards.
* Schools to encourage playing UNO in class breaks to encourage interaction and fair play.


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