Positives:
+ Players get to experience a version of investigation. They
are the investigator and the crimes are their cases.
+Players have to search ‘crime scenes’ for clues and
evidence. The faster they find items the better a score they get.
+ If players need certain items then they can send a request
to a friend or post the their FaceBook wall.
+ Players are kept on their toes with random items about the
case being placed in areas as players built up stars to do questioning.
Negatives:
- Energy is limited. Each search takes 30 points and that
adds up quickly.
- Players have to earn stars in areas so they can gain items
for speed up. This takes time and energy.
- If players don’t have speed-ups then analyzing evidence
can take several real life hours.
- Some scenes are dark making it harder to see items in
cubbies, edges on the screen and under items.
Thoughts
~ Energy is slow to rebuild. Taking 30 points of it every
search is a bit much. Maybe drop it to 15 or 10?
~ The pages need to be brighter. Yes the game I dark themed
but that doesn’t mean make it near impossible to see items.
~It shouldn’t be so hard to gain speed-ups. If a player has
2 evidences then they can do storyline searches until the first one is analyzed,
it takes away from the game.
~ It would be fun if players could team up with fellow
players for big cases and extra experience.
Would Like:
* Less energy consumption for searches.
* Easier ways to gain speed-ups.
*Brighter scene, the darkness is hard to see through.
* Team up with fellow players for awesome prizes.
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